![]() What it does do, is prepare you for the harder version so you can build your skills up and eventually take the bosses down. The bosses come with an easier mode, but the game does not allow you to collect their debt if they’re defeated in the easier mode. Figuring out the patterns and being able to successfully defeat the boss are two very difficult steps needed in order to defeat them. Each of the boss fights must be completed in order for Cuphead to regain his soul and live his life peacefully.Įach of these bosses, unsurprisingly, can be just as difficult as the levels themselves. Each of these beings who’ve sold their soul appear in the game in various boss fights. Cuphead makes a deal with the devil, and the only way he can repay his debt is by collecting contracts from other beings that have made similar deals with the devil. Cuphead is a character with a cup, wait for it, for a head. The aesthetic and gameplay make the narrative on the whole a more coherent experience. These moments come pretty rarely though, and I’m satisfied that the game does a well enough job that I could take these slight imperfections on the chin and hope for a better result on my next attempt. I did however experience moments where enemy placement was more random, and these moments led to many occurrences where I lost health due to an unexpected enemy or even death as I was struck by an enemy over a gap in the floor. For the most part, the run ‘n gun aspects require the player to learn each level in order to be able to complete them appropriately. It’s like experience what we used to know about cartoons, and what we used to know about video games all wrapped up in a package together. This animation style smoothly coats a game with familiar mechanics of run ‘n gun games seen in many 1980’s series such as Metal Slug and Contra. Time and Kingdom Hearts, those examples pale in comparison to the dedication of Seen recent works that utilise the old Rubber Hose style of animation in Adventure Characters wouldn’t look out of place in old short films of Mickey It’s an old-school difficult platformer through and through, but victory mostly comes with persistence, and more importantly, patience.Ĭertainly the animation style that faithfully reproduces the late 1930s cartoonĪesthetic. ![]() ![]() When games this difficult pop up, it’s easy to throw around the name of that game like games weren’t difficult before 2011, but you won’t read any comparisons to that game in this review. The game is well known for its high level of difficulty, the first level of the game alone took me about ten attempts to get through (no, not the tutorial). I do hope that it does well, as Cuphead is a difficult, yet well refined platformer that is worth checking out. If successful, this could be the first in a long line of Microsoft exclusive titles finding a new audience. It holds importance as a title released on the Switch due to its status as an Xbox One exclusive title, and Microsoft themselves asked StudioMDHR to create a port to the hybrid console. It’s coming to Nintendo Switch, Xboxes and PlayStations as well.Cuphead on Switch is a big deal. If not, then simple mode might still make the game worth visiting for those who just want to enjoy the delightful aesthetic.”Ĭuphead: The Delicious Last Course hits Steam and GOG today for £7/$8/€8. “If that sounds enticing rather than off-putting to you, then I can unreservedly recommend Cuphead. “I wouldn’t have it any other way,” he said, though. Matt gave the base game an RPS Recommended back in 2017, but thought it was “bloody difficult”. That means you don’t have to faff about going back to the map to do it anymore. The Cuphead 1.3.2 patch also added the option to switch weapon loadouts from the Retry screen of a boss battle. Studio MDHR pushed out a small patch, or ‘cupdate’ as they call it, yesterday to ready the game for the new DLC. Developers Studio MDHR say the expansion contains the “biggest and wildest boss battles” they’ve ever created. It was meant to be out in 2019, then pushed to 2020 to maintain its quality, then pushed further to 2021 because of COVID-19, and now it’s here. The Delicious Last Course was first announced in June 2018, so fans of Cuphead have been waiting for some time to play it.
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